Figure 11.26

Canvas named Stroke

The Outliner Editor may be used to duplicate the entire Animation.

In the Outliner, RMB click on the Canvas name Stroke (Bouncing Ball) and select Copy from the

menu that displays. RMB click on Collection and select Paste.

Stroke.001 (a duplicate of Stroke) is entered in the Outliner. The Strokes in the 2D Viewport

Editor display with an orange outline. Change the 2D Viewport to Object Mode and using the

Move Tool translate the Canvas (left or right) showing the duplicate.

Outliner Editor

At this point the Canvas (Stroke.001) is selected (orange

outlines) and the Dope Sheet Timeline is displaying

Keyframes for Stroke.001.

Figure 11.24

In the Outliner Editor, Shift select, Stroke and Stroke.001

to display the Keyframes for both Animations (Figure

11.24). To modify either of Animations you select the

appropriate Canvas in the Outliner Editor.

Dope Sheet Timeline Editor Figure 11.25

Canvas named Stroke.001

Scaled Down

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