Figure 11.26
Canvas named Stroke
The Outliner Editor may be used to duplicate the entire Animation.
In the Outliner, RMB click on the Canvas name Stroke (Bouncing Ball) and select Copy from the
menu that displays. RMB click on Collection and select Paste.
Stroke.001 (a duplicate of Stroke) is entered in the Outliner. The Strokes in the 2D Viewport
Editor display with an orange outline. Change the 2D Viewport to Object Mode and using the
Move Tool translate the Canvas (left or right) showing the duplicate.
Outliner Editor
At this point the Canvas (Stroke.001) is selected (orange
outlines) and the Dope Sheet Timeline is displaying
Keyframes for Stroke.001.
Figure 11.24
In the Outliner Editor, Shift select, Stroke and Stroke.001
to display the Keyframes for both Animations (Figure
11.24). To modify either of Animations you select the
appropriate Canvas in the Outliner Editor.
Dope Sheet Timeline Editor Figure 11.25
Canvas named Stroke.001
Scaled Down
117